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Old July 5th, 2007, 04:34 PM   #16
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Default Re: Jokes Thread ....

Which Military Service Has Big Brass Ones?

A marine general, an army general and an navy admiral were discussing who has the toughest men one day.

The army general goes, "Alright, I'll prove the army's got the toughest men in the country. Private, get over here!"

The private reports as ordered -"Yes sir?"

The general goes, "see that man over there? Kill him!"

Without hesitating, the private kills the man.

The general goes "See? That man has balls!"

The marine general goes, "That's nothing! Private get over here!"

The marine private reports, "Yes sir?"

The general goes, "See that man over there? Kill him and then yourself!"

Without blinking the marine private pulls out his M-16 and blows away the guy, then turns the rifle on himself and unloads several rounds.

The marine general goes, "See? Now that man has balls!"

The admiral says, "That's nothing." He calls to a seaman high up on a tower, "Hey seaman! Jump off that tower!"

The seaman goes, "Excuse me sir?"

The admiral repeats, "JUMP OFF THAT TOWER!"

The seaman replies, "F#$% you sir!"

The admiral goes, "See? That man has balls and he's got brains too!"

Note: The Airforce is not mentioned in the above. We leave it as an exercise to the reader to speculate why.
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Old October 12th, 2007, 12:41 PM   #17
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Talking Re: Jokes Thread ....

In the beginning there was the computer. And God said:

%>Let there be light!
#Enter user id.
%>God
#Enter password.
%>Omniscient
#Password incorrect. Try again.
%>Omnipotent
#Password incorrect. Try again.
%>Technocrat

#And God logged on at 12:01:00 AM, Sunday, March 1.
%>Let there be light!
#Unrecognizable command. Try again.
%>Create light
#Done
%>Run heaven and earth
#And God created Day and Night. And God saw there were 0 errors.
#And God logged off at 12:02:00 AM, Sunday, March 1.

#And God logged on at 12:01:00 AM, Monday, March 2.
%>Let there be firmament in the midst of water and light
#Unrecognizable command. Try again.
%>Create firmament
#Done.
%>Run firmament
#And God divided the waters. And God saw there were 0 errors.
#And God logged off at 12:02:00 AM, Monday, March 2.

#And God logged on at 12:01:00 AM, Tuesday, March 3.
%>Let the waters under heaven be gathered together unto one place
and let the dry land appear and
#Too many characters in specification string. Try again.
%>Create dry_land
#Done.
%>Run firmament
#And God divided the waters. And God saw there were 0 errors.
#And God logged off at 12:02:00 AM, Tuesday, March 3.

#And God logged on at 12:01:00 AM, Wednesday, March 4.
%>Create lights in the firmament to divide the day from the night
#Unspecified type. Try again.
%>Create sun_moon_stars
#Done
%>Run sun_moon_stars
#And God created the days and the nights. And God saw there were 0
errors.
#And God logged off at 12:02:00 AM, Wednesday, March 4.

#And God logged on at 12:01:00 AM, Thursday, March 5.
%>Create fish
#Done
%>Create fowl
#Done
%>Run fish, fowl
#And God created the great sea monsters and every living creature that
creepeth wherewith the waters swarmed after its kind and every winged
fowl after its kind.
And God saw there were 0 errors.
#And God logged off at 12:02:00 AM, Thursday, March 5.

#And God logged on at 12:01:00 AM, Friday, March 6.
%>Create cattle
#Done
%>Create creepy_things
#Done

%>Now let us make man in our image
#Unspecified type. Try again.
%>Create man
#Done

%>Be fruitful and multiply and replenish the earth and subdue it and have
dominion over the fish of the sea and over the fowl of the air and over
every living thing that creepeth upon the earth
#Too many command operands. Try again.
%>Run multiplication
#Execution terminated. 6 errors.
%>Insert breath
#Done

%>Run multiplication
#Execution terminated. 5 errors.
%>Move man to Garden of Eden
#File Garden of Eden does not exist.
%>Create Garden.edn
#Done

%>Move man to Garden.edn
#Done

%>Run multiplication
#Execution terminated. 4 errors.
%>Copy woman from man
#Done

%>Run multiplication
#Execution terminated. 2 errors.
%>Create desire
#Done

%>Run multiplication
#And God saw man and woman being fruitful and multiplying in
Garden.edn

#Warning: No time limit on this run. 1 errors.

%>Create freewill
#Done

%>Run freewill
#And God saw man and woman being fruitful and multiplying in
Garden.edn

#Warning: No time limit on this run. 1 errors.

%>Undo desire
#Desire cannot be undone once freewill is created.
%>Destroy freewill
#Freewill is an inaccessible file and cannot be destroyed.
#Enter replacement, cancel, or ask for help.
%>Help
#Desire cannot be undone once freewill is created.
#Freewill is an inaccessible file and cannot be destroyed.
#Enter replacement, cancel, or ask for help.
%>Create tree_of_knowledge
#And God saw man and woman being fruitful and multiplying in
Garden.edn

#Warning: No time limit on this run. 1 errors.

%>Create good, evil
#Done
%>Activate evil
#And God saw he had created shame.

#Warning system error in sector E95. Man and woman not in Garden.edn.
1 errors.

%>Scan Garden.edn for man, woman
#Search failed.
%>Delete shame
#Shame cannot be deleted once evil has been activated.
%>Destroy freewill
#Freewill is an inaccessible file and cannot be destroyed.
#Enter replacement, cancel, or ask for help.
%>Stop
#Unrecognizable command. Try again
%>Break
%>Break
%>Break

#ATTENTION ALL USERS *** ATTENTION ALL USERS: COMPUTER GOING
DOWN FOR REGULAR DAY OF MAINTENANCE AND REST IN FIVE MINUTES.
PLEASE LOG OFF.

%>Create new world
#You have exceeded your allocated file space. You must destroy old files
before new ones can be created.
%>Destroy earth
#Destroy earth: Please confirm.
%>Destroy earth confirmed

#COMPUTER DOWN *** COMPUTER DOWN. SERVICES WILL RESUME
SUNDAY, MARCH 8 AT 6:00 AM. YOU MUST SIGN OFF NOW.
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Old December 21st, 2007, 11:24 AM   #18
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Default Re: Jokes Thread ....

FALCON CODES

101 YOU'VE GOT TO BE SH!TTING ME
102 GET OFF MY FARGING BACK
103 BEATS THE SH!T OUT OF ME
104 WHAT THE FARG, OVER
105 ITS SO FARGING BAD I CAN'T BELIEVE IT
106 I HATE THIS FARGING PLACE
107 THIS PLACE SUCKS
108 FARG YOU VERY MUCH
109 THAT GDSOB
110 BEAUTIFUL. JUST FARGING BEAUTIFUL
111 HERE COMES ANOTHER FARGING CAG OPS BRAINSTORM
112 BIG FARGING DEAL
113 LET ME TALK TO THAT SOB
114 GET YOUR SH!T TOGETHER
115 YOU BET YOUR SWEET A$$
116 FARG IT
117 I LOVE YOU SO FARGING MUCH I COULD SH!T
118 WE EAT THIS SH!T UP
119 ADIOS MOTHER FARGER
120 THAT'S A NO-NO
121 FARG IT, I GOT MINE - FUJIMO
124 THAT GOD DAMN "O" CLUB
126 YOU PISS ME OFF
136 IF YOU ASK FOR A LOW PASS ONE MORE TIME YOU WILL NOT GET LAUNCHED FOR A FARGING WEEK
137 YOU MAY NOT HAVE ANY FARGING FUEL
138 MY FARGING BLADDER HURTS
139 I HAVE A FARGING PROSTATE OVERPRESSURE LIGHT
140 COMEX MOTHER FARGER
141 THAT FARGING CIC IS DREAMING AGAIN
142 THE FARGING HELOS ARE ALL FARGED UP AGAIN
143 IT'S THE AIR BOSS' FAULT
144 SHUT-UP AND FLY THE FARGING AIRPLANE
209 WHILE YOU WERE GONE THE WHOLE WORLD TURNED TO SH!T
221 FARG YOU AND THE HORSE YOU RODE IN ON
222 YOU MAY NOT LIKE THE FARGING CAG STAFF BUT THE CAG STAFF LIKES FARGING YOU
223 GET YOUR HEAD OUT OF YOUR A$$
224 YOU SAY "I DON'T KNOW" ONE MORE TIME AND I'M GONNA SHOVE A SONOBOUY UP YOUR A$$
225 YOU MUST HAVE SH!T FOR BRAINS
226 WOULD YOU LIKE A KICK IN THE A$$ TO HELP GET YOU AIRBORNE?
227 WHAT DOES IT TAKE TO GET A CLEARANCE OUT OF THIS FARGING PLACE?
228 JUST FLY THE IRON BUS AND LEAVE THE AAW TO US
229 YOU'RE SO FARGING STUPID YOU'RE A MENACE TO SOCIETY
230 THIS BASTARD HAS MORE DOWNING GRIPES THAN THE USS ARIZONA
231 COMMENTS AND RECOMMENDATIONS MY A$$
232 JUST OUT OF CURIOSITY GATOR, WHERE THE FARG ARE WE?
233 IT'S INTERVAL, AS FAR AS I'M CIRCUMCISED
269 EXCUSE ME SIR, BUT YOU OBVIOUSLY HAVE ME CONFUSED WITH SOMEBODY WHO GIVES A SH!T
500 THOSE FARGING BLACK SHOE MUTHER FARGERS
501 THOSE FARGING REAR ECHELON MUTHER FARGERS
600 THOSE FARGING ASW PUKES
641 HANG IT IN YOUR FARGING EAR
700 FARGING GRUNTS
728 IF I HEAR "CV" CONCEPT ONE MORE TIME I'M GONNA PUKE
750 THAT FARGER RUNS LIKE A WELL OILED MACHINE
775 YOUR OLD LADY WEARS COMBAT BOOTS
800 I LOVE THIS SO MUCH I CAN'T SH!T
901 IF IT'S SUCH A GOOD FARGING DEAL, SEND ________
902 IF I CALLED FOR SH!T YOU'D COME SLIDING IN ON A SHOVEL
1000 COOL IT THE PADRE IS HERE
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Old January 5th, 2008, 09:42 AM   #19
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Talking Re: Jokes Thread ....

The original can be found here : http://www.eviloverlord.com/lists/overlord.html

Being an Evil Overlord seems to be a good career choice. It pays well, there are all sorts of perks and you can set your own hours. However every Evil Overlord I've read about in books or seen in movies invariably gets overthrown and destroyed in the end. I've noticed that no matter whether they are barbarian lords, deranged wizards, mad scientists or alien invaders, they always seem to make the same basic mistakes every single time. With that in mind, allow me to present...

The Top 100 Things I'd Do
If I Ever Became An Evil Overlord


1. My Legions of Terror will have helmets with clear plexiglass visors, not face-concealing ones.

2. My ventilation ducts will be too small to crawl through.

3. My noble half-brother whose throne I usurped will be killed, not kept anonymously imprisoned in a forgotten cell of my dungeon.

4. Shooting is not too good for my enemies.

5. The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness.

6. I will not gloat over my enemies' predicament before killing them.

7. When I've captured my adversary and he says, "Look, before you kill me, will you at least tell me what this is all about?" I'll say, "No." and shoot him. No, on second thought I'll shoot him then say "No."

8. After I kidnap the beautiful princess, we will be married immediately in a quiet civil ceremony, not a lavish spectacle in three weeks' time during which the final phase of my plan will be carried out.

9. I will not include a self-destruct mechanism unless absolutely necessary. If it is necessary, it will not be a large red button labelled "Danger: Do Not Push". The big red button marked "Do Not Push" will instead trigger a spray of bullets on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not clearly be labelled as such.

10. I will not interrogate my enemies in the inner sanctum -- a small hotel well outside my borders will work just as well.

11. I will be secure in my superiority. Therefore, I will feel no need to prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat.

12. One of my advisors will be an average five-year-old child. Any flaws in my plan that he is able to spot will be corrected before implementation.

13. All slain enemies will be cremated, or at least have several rounds of ammunition emptied into them, not left for dead at the bottom of the cliff. The announcement of their deaths, as well as any accompanying celebration, will be deferred until after the aforementioned disposal.

14. The hero is not entitled to a last kiss, a last cigarette, or any other form of last request.

15. I will never employ any device with a digital countdown. If I find that such a device is absolutely unavoidable, I will set it to activate when the counter reaches 117 and the hero is just putting his plan into operation.

16. I will never utter the sentence "But before I kill you, there's just one thing I want to know."

17. When I employ people as advisors, I will occasionally listen to their advice.

18. I will not have a son. Although his laughably under-planned attempt to usurp power would easily fail, it would provide a fatal distraction at a crucial point in time.

19. I will not have a daughter. She would be as beautiful as she was evil, but one look at the hero's rugged countenance and she'd betray her own father.

20. Despite its proven stress-relieving effect, I will not indulge in maniacal laughter. When so occupied, it's too easy to miss unexpected developments that a more attentive individual could adjust to accordingly.

21. I will hire a talented fashion designer to create original uniforms for my Legions of Terror, as opposed to some cheap knock-offs that make them look like Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes. All were eventually defeated and I want my troops to have a more positive mind-set.

22. No matter how tempted I am with the prospect of unlimited power, I will not consume any energy field bigger than my head.

23. I will keep a special cache of low-tech weapons and train my troops in their use. That way -- even if the heroes manage to neutralize my power generator and/or render the standard-issue energy weapons useless -- my troops will not be overrun by a handful of savages armed with spears and rocks.

24. I will maintain a realistic assessment of my strengths and weaknesses. Even though this takes some of the fun out of the job, at least I will never utter the line "No, this cannot be! I AM INVINCIBLE!!!" (After that, death is usually instantaneous.)

25. No matter how well it would perform, I will never construct any sort of machinery which is completely indestructible except for one small and virtually inaccessible vulnerable spot.

26. No matter how attractive certain members of the rebellion are, there is probably someone just as attractive who is not desperate to kill me. Therefore, I will think twice before ordering a prisoner sent to my bedchamber.

27. I will never build only one of anything important. All important systems will have redundant control panels and power supplies. For the same reason I will always carry at least two fully loaded weapons at all times.

28. My pet monster will be kept in a secure cage from which it cannot escape and into which I could not accidentally stumble.

29. I will dress in bright and cheery colors, and so throw my enemies into confusion.

30. All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.

31. All naive, busty tavern wenches in my realm will be replaced with surly, world-weary waitresses who will provide no unexpected reinforcement and/or romantic subplot for the hero or his sidekick.

32. I will not fly into a rage and kill a messenger who brings me bad news just to illustrate how evil I really am. Good messengers are hard to come by.

33. I won't require high-ranking female members of my organization to wear a stainless-steel bustier. Morale is better with a more casual dress-code. Similarly, outfits made entirely from black leather will be reserved for formal occasions.

34. I will not turn into a snake. It never helps.

35. I will not grow a goatee. In the old days they made you look diabolic. Now they just make you look like a disaffected member of Generation X.

36. I will not imprison members of the same party in the same cell block, let alone the same cell. If they are important prisoners, I will keep the only key to the cell door on my person instead of handing out copies to every bottom-rung guard in the prison.

37. If my trusted lieutenant tells me my Legions of Terror are losing a battle, I will believe him. After all, he's my trusted lieutenant.

38. If an enemy I have just killed has a younger sibling or offspring anywhere, I will find them and have them killed immediately, instead of waiting for them to grow up harboring feelings of vengeance towards me in my old age.

39. If I absolutely must ride into battle, I will certainly not ride at the forefront of my Legions of Terror, nor will I seek out my opposite number among his army.

40. I will be neither chivalrous nor sporting. If I have an unstoppable superweapon, I will use it as early and as often as possible instead of keeping it in reserve.

41. Once my power is secure, I will destroy all those pesky time-travel devices.

42. When I capture the hero, I will make sure I also get his dog, monkey, ferret, or whatever sickeningly cute little animal capable of untying ropes and filching keys happens to follow him around.

43. I will maintain a healthy amount of skepticism when I capture the beautiful rebel and she claims she is attracted to my power and good looks and will gladly betray her companions if I just let her in on my plans.

44. I will only employ bounty hunters who work for money. Those who work for the pleasure of the hunt tend to do dumb things like even the odds to give the other guy a sporting chance.

45. I will make sure I have a clear understanding of who is responsible for what in my organization. For example, if my general screws up I will not draw my weapon, point it at him, say "And here is the price for failure," then suddenly turn and kill some random underling.

46. If an advisor says to me "My liege, he is but one man. What can one man possibly do?", I will reply "This." and kill the advisor.

47. If I learn that a callow youth has begun a quest to destroy me, I will slay him while he is still a callow youth instead of waiting for him to mature.

48. I will treat any beast which I control through magic or technology with respect and kindness. Thus if the control is ever broken, it will not immediately come after me for revenge.

49. If I learn the whereabouts of the one artifact which can destroy me, I will not send all my troops out to seize it. Instead I will send them out to seize something else and quietly put a Want-Ad in the local paper.

50. My main computers will have their own special operating system that will be completely incompatible with standard IBM and Macintosh powerbooks.

51. If one of my dungeon guards begins expressing concern over the conditions in the beautiful princess' cell, I will immediately transfer him to a less people-oriented position.

52. I will hire a team of board-certified architects and surveyors to examine my castle and inform me of any secret passages and abandoned tunnels that I might not know about.

53. If the beautiful princess that I capture says "I'll never marry you! Never, do you hear me, NEVER!!!", I will say "Oh well" and kill her.

54. I will not strike a bargain with a demonic being then attempt to double-cross it simply because I feel like being contrary.

55. The deformed mutants and odd-ball psychotics will have their place in my Legions of Terror. However before I send them out on important covert missions that require tact and subtlety, I will first see if there is anyone else equally qualified who would attract less attention.

56. My Legions of Terror will be trained in basic marksmanship. Any who cannot learn to hit a man-sized target at 10 meters will be used for target practice.

57. Before employing any captured artifacts or machinery, I will carefully read the owner's manual.

58. If it becomes necessary to escape, I will never stop to pose dramatically and toss off a one-liner.

59. I will never build a sentient computer smarter than I am.

60. My five-year-old child advisor will also be asked to decipher any code I am thinking of using. If he breaks the code in under 30 seconds, it will not be used. Note: this also applies to passwords.

61. If my advisors ask "Why are you risking everything on such a mad scheme?", I will not proceed until I have a response that satisfies them.

62. I will design fortress hallways with no alcoves or protruding structural supports which intruders could use for cover in a firefight.

63. Bulk trash will be disposed of in incinerators, not compactors. And they will be kept hot, with none of that nonsense about flames going through accessible tunnels at predictable intervals.

64. I will see a competent psychiatrist and get cured of all extremely unusual phobias and bizarre compulsive habits which could prove to be a disadvantage.

65. If I must have computer systems with publically available terminals, the maps they display of my complex will have a room clearly marked as the Main Control Room. That room will be the Execution Chamber. The actual main control room will be marked as Sewage Overflow Containment.

66. My security keypad will actually be a fingerprint scanner. Anyone who watches someone press a sequence of buttons or dusts the pad for fingerprints then subsequently tries to enter by repeating that sequence will trigger the alarm system.

67. No matter how many shorts we have in the system, my guards will be instructed to treat every surveillance camera malfunction as a full-scale emergency.

68. I will spare someone who saved my life sometime in the past. This is only reasonable as it encourages others to do so. However, the offer is good one time only. If they want me to spare them again, they'd better save my life again.

69. All midwives will be banned from the realm. All babies will be delivered at state-approved hospitals. Orphans will be placed in foster-homes, not abandoned in the woods to be raised by creatures of the wild.

70. When my guards split up to search for intruders, they will always travel in groups of at least two. They will be trained so that if one of them disappears mysteriously while on patrol, the other will immediately initiate an alert and call for backup, instead of quizzically peering around a corner.

71. If I decide to test a lieutenant's loyalty and see if he/she should be made a trusted lieutenant, I will have a crack squad of marksmen standing by in case the answer is no.

72. If all the heroes are standing together around a strange device and begin to taunt me, I will pull out a conventional weapon instead of using my unstoppable superweapon on them.

73. I will not agree to let the heroes go free if they win a rigged contest, even though my advisors assure me it is impossible for them to win.

74. When I create a multimedia presentation of my plan designed so that my five-year-old advisor can easily understand the details, I will not label the disk "Project Overlord" and leave it lying on top of my desk.

75. I will instruct my Legions of Terror to attack the hero en masse, instead of standing around waiting while members break off and attack one or two at a time.

76. If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.)

77. If I have a fit of temporary insanity and decide to give the hero the chance to reject a job as my trusted lieutentant, I will retain enough sanity to wait until my current trusted lieutenant is out of earshot before making the offer.

78. I will not tell my Legions of Terror "And he must be taken alive!" The command will be "And try to take him alive if it is reasonably practical."

79. If my doomsday device happens to come with a reverse switch, as soon as it has been employed it will be melted down and made into limited-edition commemorative coins.

80. If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he gets closer and closer to my fortress.

81. If I am fighting with the hero atop a moving platform, have disarmed him, and am about to finish him off and he glances behind me and drops flat, I too will drop flat instead of quizzically turning around to find out what he saw.

82. I will not shoot at any of my enemies if they are standing in front of the crucial support beam to a heavy, dangerous, unbalanced structure.

83. If I'm eating dinner with the hero, put poison in his goblet, then have to leave the table for any reason, I will order new drinks for both of us instead of trying to decide whether or not to switch with him.

84. I will not have captives of one sex guarded by members of the opposite sex.

85. I will not use any plan in which the final step is horribly complicated, e.g. "Align the 12 Stones of Power on the sacred altar then activate the medallion at the moment of total eclipse." Instead it will be more along the lines of "Push the button."

86. I will make sure that my doomsday device is up to code and properly grounded.

87. My vats of hazardous chemicals will be covered when not in use. Also, I will not construct walkways above them.

88. If a group of henchmen fail miserably at a task, I will not berate them for incompetence then send the same group out to try the task again.

89. After I captures the hero's superweapon, I will not immediately disband my legions and relax my guard because I believe whoever holds the weapon is unstoppable. After all, the hero held the weapon and I took it from him.

90. I will not design my Main Control Room so that every workstation is facing away from the door.

91. I will not ignore the messenger that stumbles in exhausted and obviously agitated until my personal grooming or current entertainment is finished. It might actually be important.

92. If I ever talk to the hero on the phone, I will not taunt him. Instead I will say this his dogged perseverance has given me new insight on the futility of my evil ways and that if he leaves me alone for a few months of quiet contemplation I will likely return to the path of righteousness. (Heroes are incredibly gullible in this regard.)

93. If I decide to hold a double execution of the hero and an underling who failed or betrayed me, I will see to it that the hero is scheduled to go first.

94. When arresting prisoners, my guards will not allow them to stop and grab a useless trinket of purely sentimental value.

95. My dungeon will have its own qualified medical staff complete with bodyguards. That way if a prisoner becomes sick and his cellmate tells the guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look.

96. My door mechanisms will be designed so that blasting the control panel on the outside seals the door and blasting the control panel on the inside opens the door, not vice versa.

97. My dungeon cells will not be furnished with objects that contain reflective surfaces or anything that can be unravelled.

98. If an attractive young couple enters my realm, I will carefully monitor their activities. If I find they are happy and affectionate, I will ignore them. However if circumstance have forced them together against their will and they spend all their time bickering and criticizing each other except during the intermittent occasions when they are saving each others' lives at which point there are hints of sexual tension, I will immediately order their execution.

99. Any data file of crucial importance will be padded to 1.45Mb in size.

100. Finally, to keep my subjects permanently locked in a mindless trance, I will provide each of them with free unlimited Internet access.
__________________


"We the willing, led by the unknowing, are doing the impossible for the ungrateful. We have done so much for so long with so little, that we are now qualified to do anything with nothing." Anonymous
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Old February 3rd, 2008, 05:22 PM   #20
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Talking Re: Jokes Thread ....

Find the original post here : Military Jokes Military Humor

Military rules, by Service

Marine Corps Rules:
1. Be courteous to everyone, friendly to no one.
2. Decide to be aggressive enough, quickly enough.
3. Have a plan.
4. Have a back-up plan, because the first one probably won't work.
5. Be polite. Be professional. But, have a plan to kill everyone you meet * even your friends…
6. Do not attend a gunfight with a handgun whose caliber does not start with a "4."
7. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.
8. Move away from your attacker. Distance is your friend. (Lateral & diagonal preferred.)
9. Use cover or concealment as much as possible.
10. Flank your adversary when possible. Protect yours.
11. Always cheat; always win. The only unfair fight is the one you lose.
12. In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived.
13. If you are not shooting, you should be communicating your intention to shoot.

Navy SEAL's Rules:
1. Look very cool in sunglasses.
2. Kill every living thing within view.
3. Adjust speedo.
4. Check hair in mirror.

US Army Rangers Rules:
1. Walk in 50 miles wearing 75 pound rucksack while starving.
2. Locate individuals requiring killing.
3. Request permission via radio from "Higher" to perform killing.
4. Curse bitterly when mission is aborted.
5. Walk out 50 miles wearing a 75 pound rucksack while starving.

US Army Rules:
1. Curse bitterly when receiving operational order.
2. Make sure there is extra ammo and extra coffee.
3. Curse bitterly.
4. Curse bitterly.
5. Do not listen to 2nd LT's; it can get you killed.
6. Curse bitterly.

US Air Force Rules:
1. Have a cocktail.
2. Adjust temperature on air-conditioner.
3. See what's on HBO.
4. Ask "what is a gunfight?"
5. Request more funding from Congress with a "killer" Power Point presentation.
6. Wine & dine 'key' Congressmen, invite DOD & defense industry executives.
7. Receive funding, set up new command and assemble assets.
8. Declare the assets "strategic" and never deploy them operationally.
9. Hurry to make 13:45 tee-time.
10. Make sure the base is as far as possible from the conflict but close enough to have tax exemption.

US Navy Rules:
1. Go to Sea.
2. Drink Coffee.
3. Deploy Marines
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Old September 14th, 2008, 03:11 PM   #21
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Talking Re: Jokes Thread ....

Wisdom From Avaition/Military Manuals

Find the original post here

"If the enemy is in range, so are you." - Infantry Journal

"It is generally inadvisable to eject directly over the area you just bombed." - U.S. Air Force Manual

"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons." - General MacArthur

"You, you, and you ... Panic. The rest of you, come with me." - U.S. Marine Corp Gunnery Sgt.

"Tracers work both ways." - U.S. Army Ordnance

"Five second fuses only last three seconds." - Infantry Journal

"Any ship can be a minesweeper. Once."

"Never tell the Platoon Sergeant you have nothing to do." - Unknown Marine Recruit

"If you see a bomb technician running, follow him." - USAF Ammo Troop

"Though I Fly Through the Valley of Death, I Shall Fear No Evil. For I am at 80,000 Feet and Climbing."

"You've never been lost until you've been lost at Mach 3." - Paul F. Crickmore (test pilot)

"The only time you have too much fuel is when you're on fire."

"If the wings are traveling faster than the fuselage, it's probably a helicopter -- and therefore, unsafe."

"When one engine fails on a twin-engine airplane you always have enough power left to get you to the scene of the crash."

"Even with ammunition, the USAF is just another expensive flying club."

"What is the similarity between air traffic controllers and pilots? If a pilot screws up, the pilot dies; If ATC screws up, ... The pilot dies."

"Never trade luck for skill."

The three most common ex pressions (or famous last words) in aviation are: "Why is it doing that?", "Where are we?" And "Oh S...! "

"Friendly fire - isn't"

"Airspeed, altitude and brains. Two are always needed to successfully complete the flight."

"Mankind has a perfect record in aviation; we never left one up there!"

"Flying the airplane is more important than radioing your plight to a person on the ground incapable of understanding or doing anything about it."

"The Piper Cub is the safest airplane in the world; it can just barely kill you." - Attributed to Max Stanley (Northrop test pilot)

"There is no reason to fly through a thunderstorm in peacetime." Sign over squadron ops desk at Davis-Monthan AFB, AZ, 1970

"If something hasn't broken on your helicopter, it's about to."

"You know that your landing gear is up and locked when it takes full power to taxi to the terminal."

As the test pilot climbs out of the experimental aircraft, having torn off the wings and tail in the crash landing, the crash truck arrives, the rescuer sees a bloodied pilot and asks "What happened?". The pilot's reply: "I don't know, I just got here myself!" - Attributed to Ray Crandell (Lockheed test pilot)
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Old January 25th, 2010, 02:55 AM   #22
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Default Re: Jokes Thread ....

Customer: I have been ringing 0700 2300 for two days and can't get through to inquiries, can you help?
Operator: Where did you get that number from, sir?
Customer: It was on the door to the Travel Center.
Operator: Sir, they are our opening hours.



Referee report: "This paper contains much that is new and much that is true. Unfortunately, that which is true is not new and that which is new is not true."



Bill Clinton, Boris Yeltsin, and Bill Gates were called in by God. God informed them that he was very unhappy about what was going on in this world. Since things were so bad, he told the three that he was destroying the Earth in 3 days.

They were all allowed to return to their homes and businesses, and tell their friends and colleagues what was happening. God did tell them though, that no matter what they did he was "not"changing his mind. So, . .

Bill Clinton went in and told his staff, "I have good news and bad news for you. First the good news . . . there "is" a God. The bad news is that he is destroying the Earth in 3 days."

Boris Yeltsin went back and told his staff, "I have bad news and more bad news. The first was . . . there "is" a God. The second was that he is destroying the Earth in 3 days."

Bill Gates went back and told his staff, "I have good news and good news. First . . . God thinks I am one of the three most important people in the world. Second . . . you don't have to fix the bugs in Windows 98.



Doctor implants a New Ear to a man.

Man: You idiot, you gave me a woman's ear

Doctor: It makes no difference

Man: It does,Now I hear everything

but understand nothing


Hope you have enjoyed it.
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